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About Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to :
certain visual images, including flashing lights or patterns that may appear in
video games. Even people who have no history of seizures or epilepsy may have
an undiagnosed condition that can cause these "photosensitive epileptic
seizures" while watching video games.
These seizures may have a variety of symptoms including: Ijghtheadedness,
altered vision, eye or face twitching, jerking or shaking of arms or legs,
disorientation, confusion, or momentary loss of awareness. Seizures nisy also
cause loss of consciousness or convulsions that can lead to injury from falling
down or striking nearby objects.
Immediately stop playing and consult a lioctor if you experience any of these
symptoms. Parents should watch for or ask their children about the above
symptoms^children and teenagers are more likely than adults to experience
The risk of photosensitive epileptic seizures may be reduced by sitting farther
from the television screen, using a smaller television screen, playing in a well-lit
room, and not playing when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a
doctor before playing,
Other Important Heafth anil Safety Information
The Xbox'" Instruction Manual contains important health and safety information
that you should read and understand before using this software.
Avoid Damage to Your Teleuision
Do not use with certain teleuisions. Some televisions, especially front- or
rear-projection types, can be damaged if any video games, including Xbox
games, are played on them. Static images presented during the normal course
of game play may "burn in" to the screen, causing a permanent shadow of the
static image to appear at all times, even when video games are not being
played. Similar damage may occur from static images created when placing a
video game on hold or pause. Consult your television owner's manual to
determine if video games can be played safely on your set. If you are unable to
find this information in the owner's manual, contact your television dealer or the
manufacturer to determine if video games can be played safely on your set.
TABLE OF CONTENTS
CnNTRDLLING YOUR CAR
"M EVENT TYPES
lABLE DRIVER SKILL
I caheer main menu
KBOX £/[^f GAMES
Controller port 1 J
Controller port 2 —
USING THE HBOX VIDEO GAME SYSTEM
• ControHer port 4
- Controlier port 3
1 , Set up your Xbox video game system from Mfcrosoft by folJowing the instructions in
the Xbox Instruction Manual, .
2, Press the power button and the status indicator light will light up. ]
3, Press the eject button and the disc tray will open. j
4, Place the JUICED" disc on the disc tray with the label facing up and close the disc
5, Follow the on-screen instructions and refer to this manual for more information
about playing JUICED.
AWniDIME BflMAEE TO DISCS OR THE DISC DRIVE
To avoid damage to discs or the disc drive:
• insert only Xbox-compatible discs into the disc drive.
• Never use oddly shaped discs, such as starshaped or heart-shaped discs.
• Do not leave a disc in the Xbox console for extended periods when not in use,
• Do not move the Xbox console while the power is on and a disc is inserted.
• Do not apply labels, stickers, or other foreign objects to discs.
USIWETHE XBOX CDNTROLLER
Connect the Xbox Controller to any controller port of the Xbox console. For multiple
players, connect additional controllers to available controller ports
Insert any expansion devices (for example, Xbox Communicator] Into controller
expansion slots as appropriate.
Follow the on-screen instructions and refer to this manual for more information
about using the Xbox Controller to play JUICED.
HI All I liiilliiri
:Mi n(;vond the Box
' I.I high speed or broadband Internet gaming community where you can
' ■' |Ji:rnirinent gamer identity, setup a Friends List with other players, see when
I *' niiline, in\/ite them to play, and talk to them in real-time as you play, JUICED
im? Mliiyed with up to six players onlfne. To play online, you must have a
iTilJiion to the Xbox Live online gaming service. For details, see Xbox Live Games
M you can use Xbox Live, you need to connect your Xbox console to a high-speed
oiidband Internet connection and sign up for the Xbox Live service. To determine
'X Live is available in your region and for information about connecting to Xbox
«ME EXPERIENCE MAY CHARIGE OUftlNIi DNLIIUE PLAY
CONTROLLING YOUR CAR
RIGHT THUMBSTICK - GLANCE
Press the right thumbstick down to view the action around and behind you,
BSfGHT TRIGGER - THROTTLE
Aiso known as the gas pedal or accelerator Generally, you want to run as fast as possible
on straight mad. ease the throttle going into turns and apply it coming out of them.
LEFT TRIGGER - BRAKE
While JUICED is a lot about speed, it's even more about winning, and you can't win
running flat out. If your transmission is set to Autonnatic, this is your standard means of
slowing down. If your car is equipped with a manual transmission, combining downshifting
and braking gives you an extra measure of control.
O BUTTOni - REVERSE
Unlike the many forward gean
ve only one reverse gear. Try not to run over things
@ BUTTON - HANDBRAKE
Also know as the emergency brake. Applying the handbrake can literally bring things to a
screeching halt, and will often cause your tires to lockup, which can lead to dangerously
unstable handling conditions or can be just what you want (see Showoff Moves on
O BOTTOM - NITROUS ^^^ j/J^ ^^^j^^'
Cars equipped with a NITROUS oxide package enjoy a speed boost when NlfPOUS is used
giving you the extra pep to pass, etc. Your NITROUS supply is limited, so use it wisely,
© 8UTTUN - GEAR UP
If you have Manual selected for your transmission type, you will need to change' gears
manually. JUICED cars typically have four or five speed transmissions. When the engine is
whining and the tachometer is in the red, it's time to shift up a gear.
O BUTTON - 6EAR DOWN
Press the © button to go down a gear This is often used to reduce speed around
BUTTON - CHANGE VIEW
There are different camera views available to you while racing. Depending on the
situation, you may prefer a following camera, a close camera or another setting. j
Pressing the O button will toggle through the available camera views, |
RIGHT THUMBSTICK - REAR UlEW
Pi-esH th(-i I'ight thumbstick down to view the action behind you.
- Hi("i"V MHliJih hiiuhUv HHniilHlliiLl iHi iJiH l,ypR (il race.
irti* i:ilirNTrn iliupJMvn V'nir nuivmii, I nfi/loi.nl I iipn in the race
HU« iiMtit iii!i|ilftvti lliirniMl, Hnfii, nnrl Minjind/Wnrld Inp times
UHi I milMfinN flhifilnyii oiiiTufil, nmii |i(i[iilkjn jiinl iiufnbfir of cars in the field
iha<:k nrtrti* wlmfi liiiiiml nil, (liiipliivii ct nittp of thu ciirrfint track.
lAiiMitMriMt mImiwu v<Jiii' HI'M iMnfjifHj rHVfitutinnn per minute).
niiiiiinii lilAH sihiiwd wlint (jiKir ymi tim hi, Vury important in sprint races!
lilMllMllVlinH iiiiJMinLiiii lipued uiwni in M.PJH, or K,RH. [see option settings).
II IllllltlCI Ml lilt Jihowr. un;i:il nniminl (if tiie respect gained or lost during a race,
n llltlUIR Mm VtWli viiuiril i-miv. UieiI lielp to anticipate corners and braking points.
Ill tirUUUI Mm FIYR ADVERSARIES wliere symbols indicate the location and proximity >^
nl »idvniv;iii ir ■. lo v ' veav. fhey take on the color of the adversary cars, and as ""
fitn ilMii.iiiiir iiif:n!,i;;Bs, the symbols fade.
"t M'liiiui Uh! Mctlon, press the ^iJS button,
vvhnn puiisiul. ynu have these options:
tllNTINUE Resume play where you paused,
(rrsfART Begin the action again (progress will be lost).
muiONS Access Audio and Game options.
ftilANOOni RACE Quit current race and return to Main Menu.
t racing right away, select ARCADE from the main menu,
is a straightforward game that focuses purely on your driving skills.
JUICED is all about modifying standard street cars, then racing them to prove that
you're the best. In addition to triilions of different possible tuning, body styling and
paint options, there's a wide range of game modes, race types and chaKenges
FOUR GAMES IH OWE
JUICED is a big game with four different modes to suit your mood and gaming
preferences. In ARCADE mode, you'll have instant access to a wide range of highly
tuned automobiles right out of the box. CUSTOM mode lets you set up events with
unlocked cars and tracks from the Arcade mode. In CAREER mode, you get to choose
and build your own cars, then race to earn respect and become the top street racer
in Angel City. JUICED is fully Xbox Live compatible, and gives you the possibility to
take your own creations into the Xbox Live arena with up to six other players.
There are OPTIONS to let you set-up preferences for audio, manual or automatic geai
shifting'' and 9|mB Jgitroilers, while the EXTRAS section gives you access to video
tutorials - ^^^
VARIED EUEWT5, All WEATHERS, WIGHT DB DAYi
There are varied event types to test your skills: circuit and point to point races;
sprints or 'drag' races; crew races, where you control up to three other drivers;
show-offs, where you perform trick moves for the crowd. In CAREER mode, you have
additional features that include pink-slip races, where you bet your car on the outcom
of a race, and crew challenges where rivals challenge you to beat their challenges
with specified parameters. Racing takes place at any time of day or night and under
different weather conditions. Beware of the rain, as standing water on the track
makes for slippery driving^
DOZENS OF CARS TO MOO AND RACE
JUICED has 52 vehicles from manufacturers including: Acura, Chevrolet, Dodge, Fiat,
Ford, Holden, Honda, Mazda, Mitsubishi, Nissan, Peugeot, Pontrac, Renault, Subaru,
Toyota, Vauxhell and Volkswagen. They include models that range in size and power,
from small hatchbacks, to gas-guzzling muscle cars. There are familiar favorites from
Holden and Ford, together with a fine selection of cars from Japan, Europe and the
US. It's fun finding out which is the best! There are hundreds of tuning and body
styling parts to choose from: in ARCADE and CUSTOM modes, these are applied
automatically, but in CAREER mode, you get to choose exactly how it's done.
Different drive trains are also accurately modelled, including front-wheel drive, rear-
wheef drive and four-wheel drive. Each displays different characteristics on cornering
and acceleration, and the modifications added will make significant changes to the
quality of the car's handling.
In JUICED it's possible to damage your cars, and this will adversely affect its performanc
and handling. Furthermore, in CAREER mode, you'll be expected to pay for the damage
■ iimI you risk losing Respect if you damage any rival Crew's cars in the process.
MAIN EVENT TYPES
CIRCUIT RACING vanes widely from small street circufts in residential areas, to
iz'rEsional. QUL-Df-tQwn racetracks. Every area of the city has eight circuits, each
^^^ ttiefr own distinctive environments. Each type of circuit puts different demands on
lite cars, so you would tune and balance suspension and gearing very differently for a
U^ Street circuit compared with an out of town track.
PQINT-TB-roiNT racing involves getting from A to B in the fastest way possible. In
szT.s ways these are tougher than circuit races because they are often shorter and
yoki have just one chance to get the driving line right. Each environment has two point-
SPRINT RACES oil you against up to 3 opponents in a short drag race. Sprinting
-? -a^-= i^n so you'll need to iearn how to shift in the best way possible. Wait
re :r:-:"e:Br is about to hit the red-line then shift up. Use of nitrous is
__. , ^^. .. -aces, but don't waste it. Wait until the added acceleration gives
r : rE" 5:,5-:5ge. Sprinting takes place over 3 heats, so you don't necessarily
n: :"e to come first,
SHQW BFFS et you wow the crowd with amazing tricks and maneuvers. It requires
ac*or«:e^ Gr.w.ng techniques, which will also come in handy to outwit your opponents
anc to get Ehe best times in other races. Spend some time practicing!
Pm-iB m^ ewarded for accuracy when performing the maneuvers, and for the way you
eornbine mansjveps. A list of maneuvers is included in this manual and tutorial videos
Eai be found from EXTRAS in the MAIN MENU, The following list explains each
llCfl SfEEi is where yau often need to use NITROUS to reach maximum speed,
SKJ then hofd it as long as you dare.
■MIT is wt^ere you spin the car on the spot. Apply full throttle and feather the
^^andb^ake to induce a proper spin. Rear-wheel cfrives do forward donuts; front-
7.^=£' d^'ves do reverse donuts.
BOOTLEG TURN is a U-turn using the handbrake, Accelerate gently and at a steady
speed Qive fuH lock to the steering while applying the handbrake, The rear of the
car should swing around and when your nose is pointing 180 degrees from your
onginal direction let the car roll forward. When coming out of the turn, you need
forward motion to succeed,
360 is where you accelerate to a moderately high speed and induce a 36D degree
spin using the handbrake while traveling forwards. The car's nose must complete
560 degrees of turn and you must come out traveling in the same direction you
rtarted. Different drive trains (front wheeh rear wheel all wheel drive] and cars
"fuire different techniques.
MAIM EVENT TYPES
180 is simply a high speed U-turn except that you continue traveling backwards,
Driving backwards at speed is tough to nnaster. Ideally follow this maneuver with
a J-Turn or a reverse donut.
BOOMERANG starts off the same way as a 360. but you don't quite reach 180
degrees before snapping the nose back to the original line of travel again.
J-TURIU starts off in reverse gear then apply hard lock and accelerate to get the
nose facing in a forward direction
DRIFT is where you approach a bend at high speed, lift off the accelerator and
steer into the bend... the car should start to 'drift' sideways. Apply accelerator
as needed to keep the drift going.
NITROUS DRIFT is a tricky maneuver that involves applying NITROUS and
acceleration in the drift.
It is possible to perform "cDmbinations" of maneuvers, stringing them together into '
one seamless display in order to gain more points. See below for details,
SUPER DONUT is a Right 180, followed by Forward Donut and another Bootleg Turn,
Best for rear-wheel drive cars. I
REVERSE SUPER DDNUT is a Right 180, fallowed by Reverse Donut and Right J Turr^
Best for front -wheal drive cars.
QUAD-BOOTLEG is four successful Bootleg Turns in succession
DOUBLE 3GQ is two 360 degree turns in succession.., this is pure ballet in cars
FLIP-FLOP is a 18Q followed by a J-Turn. Just like the movies?
DING-DONG requires you to do a Bootleg turn, accelerate and do a ISO, then a
J-Turn and finally a Bootleg Turn. The stuff of Masters!
CHAIN-DRIFT requires you to find four turns that are close to each other then
Drift on each one,
MAX SPEED 300 requires maximum speed in your car then a spin into
MAX SPEED 180 requires maximum speed in your car, then a spin into 180
degrees. Beware as you1i be coming out of it backwards!
JUICED ARCADE lets you
uxperhiiicn c\\\ neirs and tracks
hrnu()h n chiifnpionBhip
iitnttiluni Tfnirij nvii tsleven
f-i(ir'U)ij, iHidi nnnifiritiing five
ttVttntii tmiiKu iir (it lal I ranges,
ttimh I Hi |)iif'fi!r;t, lnp) You may
(iiinifihiln iJiif Ursl four events in
niw iif'ilnr, winning all four to
nnlni:k iJui fift,h and final event.
\ti Aflf:Ai;)E, the cars are
nifdudv modcied for you. For fun
with niodding look at tfie
CUSTOM and CAREER modes,
JUICED CUSTDM RACE gives
you access to the cars and
tracks that you fiave unlocked in
ARCADE. It iets you set up
races ttie way you want, and
even lets you do quick car
customization with the
AUTOMDD feature. Cars are
divided into groups depending
on their power; Group A cars
are the most powerfuf.
Get ready for your first race in
Angel City GOOD lUCKI
This is the central game mode for JUICED and enters you into a non-linear
environment where you nnust not only hone your skills, but also develop your own
strategies for winning, it is the Career mode that helps makes JUiCED such as unique
game. Here you will be able to collect over fifty vehicles, tune and modify them and
enter them into a wide variety of challenging events,
There are many ways to make money, earn cars and new components in Angel City:
Wfn prize money at Events
Place and win Bets
Sell cars for profit [in particular, those you have won in Pink Slip races]
Complete crew challenges
In Angel City there are eight rival racing crews. Each crew has a level of respect for
you that can range from zero upwards. This respect level changes depending on your
performance within the game. Each crew will respect you for something different; e.g.
The Urban Maulerz love circuit racing and will give more respect to a player who wins
circuit races. Biggi will look at your sprinting qualities and heads up the A.W.B. crew
in Angel Westside.
Each Crew has three specific challenges to complete, and to complete the game you
must gain everyone's maximum respect and successfully complete all the challenges,
The progress bar at the top of the Respect Overview screens show you your overall
progress through the game.
In the Career mode you will see a big red 'R' on the display, with a number beneath it.
This represents total respect gained or tost during a race. If the number is red, you
are losing respect: if it is green you are gaining respect. When you go to the respect
overview, you will be shown respect score bars for each crew leader. Your total score
earned during an event will now be distributed according to the different crew leader's
opinion of you. As the scale rises, privileges are unlocked; here's how to interpret thi
scale of respect values.
The Wild Cats
Anqel North Central
Angel West Side
East Angel Island
ese crews will also respect Circuit racing skills if you don't have race rights m their neighborhGod,
•du may gain respect but it's also possible to iose respect by driving badly, so
^ewarel Generally, you need to be in the top two positions to score any respect.
Bonus respect is added for winning by a large distance; taken away for losing by a
large distance. Take a look at the following race types and learn how to gain respect.
CIRCUITS & SPRINTS
Win races, or come second in races of three or more, to gain respect. You will lose
respect for finishing in last place in any race, or for causing accidents. ^
You gain more Respect the higher you score. However the better you beconne, the
harder it will becoma to get that extra Respect. If you crash, you will 'wipe-out' your
hard earned points so drive with care.
CREUV RAGING ^
As you progress you will recruit crew members to race with. Enter team races with
your crew and earn respect. Crew racing is explained in detail later in this manual.
Your Respect will increase if your Best Car value has increased since the last time a
Crew saw you. Examine your career statistics for best car information.
Your Respect will increase if your Car Collection vafue has increased since the last
time a Crew saw you. In CAREER mode, cars are presented in the WORKSHOP and
categorized by their BHP rating. A modded car may have a higher 8HP rating than its
unmodified stock counterpart so will appear higher in the list. From the CAREER MAIN
MENU, select WORKSHOP to manage your car collection,
The more you bet on a race, the more Respect you wi!l earn. Winning a bet is an
additional bonus! Place a bet with other Crew leaders in the grid before a race. You
will lose respect if you bacl< out of a bet. Bet above the linnits of the rival Crew leader
to gain additional respect. If you are attending an event only, you can place a bet on
an individual or team. The betting nnenu is accessed by selecting the desired driver in
the starting GRID screen. Place your bet then sit back and watch the race.
You will earn additional respect for winning Pink Slip races, Pink Slips races can be
organized via your mobile phone. Later in the game you will receive calls from rival
crew leaders challenging you to a pink slip race.
If you damage a rival Crew's car during a race, you will lose respect from that Crew.
Note that respect can be won and lost from Crews attending an event, not just those
hosting the event.
Each crew will award you different privileges depending on the respect they have for
you, so as you progress though the game, each crew will indicate what they think of
you by granting or removing 'Respect' points based on your actions and the crews"
different preferences, Unlocking the privileges opens up the game, and means that you
wilt have to excel in all areas of racing.
The right to attend events hasted by this crew but NOT race. You can bet on races
when you attend. By Attending, rival crews will also take note of your best car and car
collection, and if relevant will award a score.
You have the right to attend and race.
600+ PINK SLIP:
You may set-up an unofficial pink slip challenge with the crew leaders
You now have the right to host your own events on this crew's turf.
VARIABLE DRIVER SKILL
When betting against other drivers, or racing for pinks, the skill of the other driver
will vary. For example, if you raise a bet, the opponent will drive more keenly,.,
obviously he has more to lose! If you enter a Pink Slip race, the same is true, so be
prepared for a real challenge when you raise the stakes!
The exclamation mark shows that a driver
is stressed and might mske s mistake.
JUICED is all about driving with skill and avoiding damage at all costs If you damage
your car, you must repair it at a cost, You will lose respect for damaging other
drtvers^ cars. JUICED features the Distress"' system, or Driver Induced Stress
system, which simulates drivers who make mistakes according to their skill levels am
degree of calm. If an exclamation mark appears over an opponent's car when you are
taifgating them, get ready for them to make a mistake, Sometimes they wiJL but not
always. More experienced drivers keep their cool longer than inexperienced drivers.
This allows you to play tactically. Pressing f on the 4* during a race highlights the
drivers names and stress levels. Yellow means calm, orange means agitated and red
indicates panic, When the indicators flash, trouble is never far away.
irir CAREER MODE
Other drivers may send a text message to your MOBILE PHONE asking to join your
Crew. If VDu hire them, they will need a suitable car for racing. To compete in a crew
race you must have at least two cars in the same class and enough drivers to enter.
During the event set up, you are able to select the cars to take, the drivers you want
and eventually decide who drives which car. When building a team, it is a good idea to
enter your drivers into a race and not yourself. By controlling them from the sidelines,
you are able to study their skills and see how well suited they are to the car you have
built for them. Experimenting with different combinations of driver and car may yield
very different results.
The crew to get all their drivers across the finish line first will win the race,
When crew racing, you can tactically control your crew members aggression
during a race. Use the following controls to switch between high, medium and low
aggression of each driver.
DfllUER 1 COMMAND CONTROLS
Press -f/^r on the *|»
DRIVER 2 COMMAND CONTROLS
Press ^/^ on the 4*
DRIVER 3 COMMAND CONTROLS
Press the © and © buttons
HIGH'ASSRESSION the driver wiii race flat out with maximum aggression but at high
speed they may become stressed quickly, and make more mistakes.
MEDIUM AGGRESSION - the driver will try to hold position. This is ideal if you have
a second driver ahead and wish to put a defensive buffer in place to protect that
lead position. The driver will also calm down if they have become stressed.
LOW AGGRESSION - the driver will back off and drop back through the pack.
However, if they were stressed then they should recover quickly.
It takes practice to perfect a Crew racing strategy. Your strategy will also vary with
the number of Crew members you are racing and whether or not you are entered in
the race too. As your Crew gains experience, you will notice that they can drive for
longer periods on high aggression before they become stressed, and are far quicker i:
recover when they have become stressed.
CAREER MAIN MENU
The main career menu
Find out about the many Street Racing events in Angel City by checking the EVENT
CALENDAR, There is no obligation for you and your Crew to participate in every listed
event. However, the neighborhoods you visit and the events ynu race in all impact the
different respect factors of the various crews.
Here you can pick en event, check out the
V'^, :f* event flyer, and the crew hosting the event.
There are 3 different types of events displayed in the EVENT CALENDAR. Events are
added as your respect improves, your cash reserve increases or your car collection
expands, You do not have to enter every event on the calendar, feel free to choose any
event that takes your fancy, Events are color-coded:
BLUE - Shows the current day on the calendar.
GREEN - An event at which you can race,
VELIDW - An event that you may attond or bet on, but cannot enter. Attend these
events to raise cash or see cars in action from a class you do not yet own.
- Events you can't attend due to insufficient cash or Respect.
A ftyer will be displayed for each event on the calendar The flyer contains ail the
information about the event; Location. Race Type, Car Class, Distance eto,
HQSTIIUG EVENTS - You may host your own event on any empty day on the calend^
Press the © button on the empty day and create your own custom event. You n^
host an event in your home location 'Super-speedway' or in any crew's location fop
which you have host privileges,
SPONSORED EUEKTS - Elite manufacturer-sponsored events featuring longer circuit
races and high-value prizes including valuable 'prototype' mods for successful
SPECtAL EVENTS - Some events have entry criteria such as car territory, car
manufacturer and even prototype car only events.
PINK SLJP - The ultimate race experience where you go head-to-head with a rival
Crew Leader; the winner walks away with the loser's car
CREW RACES - To enter these, you will need to recruit a crew and provide them
with a suitable car to participate in crew races. You can recruit up to three street
racers to join your Crew, The winner is the Crew who gets al! of their cars across
the line first.
Dont^know what to do next? Use the advice system! This system will analyze your
status and suggest the best thing for you to progress further in the game. Of course
you don't have to follow the advice.
Here you are able to view' afl the cars you
own, ranked by their power EBHP] rating,
Vou wilt need to own several cars to allow
you to race the right car at each event.
^--er the WORKSHOP and choose the car you wish to modify from the list. Then
eat CUSTOMIZE to modify it. Car performance mods are categorized as level 1 ',
- el 2", "Level 3' and 'Prototyped Performance mods are unlocked in order by
:5nng and winning races. 'Prototype' mods can only be unlocked by winning
^^^Tsored evenis. There are tfiree areas of modification: Performance , Appearance
HJH Point Jobs.
r:^ : -^s ar»d brakes vmar out and NiLfous becomes depleted. Tney cm\ be
- :-s WORKSHOP for a fee. ff the bodywork is damaged, it can be repaired
ifiBf an event. This command is onfy visible if it is necessary, and other
ff«ry choices will be inaccessible until the necessary work has been paid for
y.cA 3 breakdown of your car's modifications, This screen will also highlight any
CUSTOMIZE - PERFORMANCE
Performance tuning allows you to enhance the performance and handling of your car
Be aware that you can enhance the performance of a car to such an extent that it
crosses from the top of one class into the bottom of the next. You can use the Engine
Management System to reduce performance back to within lower class limits.
INDUCTION SYSTEM - Improved flow filters increase horsepower and should be
used in conjunction with upgraded exhaust systems.
Vy CAREER MODE
SUSPENSION - Higher-rated and stiffer suspension improves road handling,
cornering and braking.
RIDE HEIBHT - Lowering the ride height helps reduce body roll and looks cool,
however iower cars will react nnore severely to curves and bumps
EMHAUST SYSTEM - Not oniy innproves power and torque, and changes the sound of
your car tool
GEAR RATIOS - Tune your gears for higher speed or greater acceleration,
TIP: Short tracks favor acceleration; longer tracks favor higher top speed.
BRAKES - Powerful cars need improved brakes so you can control them into
corners, TIP; Brake before entering bends rather than during bends to avoid losinc
TIRES - The more expensive tires will provide better grip and better wear.
TIP: Tires with less grip may help ym in Showoff but hinder you on a wet Circuit race
TURBQ SYSTEM - Improve acceleration as demonstrated by a clear step in power
and torque when tested on the DYMAMQMETER. TIP: It is possible to blow your
turbo by aggressive driving.
NITROUS - An affordable gas injection system that adds tremendous acceleration
for a few seconds at a time. TIP: Nitrous is vital for success at Sprint events.
ENBINE MANAGEMENT SYSTEM - Fine tune the engine power tBHP) close to the
limit of a class. TIP; If you tune a car out of one class and up snto the next, use
the Engine Management System to reduce performance as it is always better to
be at the top of a lower class than the boUom of a higher class.
CUSTOMIZE - BflOY STYLING
You won't get far on the Street Racing circuit if you don't learn how to modify the
appearance of your car. Car modding is an art form, and all the tools you will need ar-
available in the WORKSHOP
FRONT BUMPER - Bumpers improve downforce and road-handling.
HOOD - Some types add value in terms of styling, while carbon fiber hoods save
weight and are the most respected type.
WHEELS - New wheels will earn extra style respect,
SlOE SKIRTS ~ Skirts improve downforce and road-handling.
HEAR SPfllUR - Choose from a range of car specific and general purpose spoilers.
Each one adds downforce to improve fiandling.
HEAR BUMPER - Bumpers improve downforce and road-handling,
i£CAL5 - Choose from a variety of designs. Basic vinyl types are available in a
-z^ne of colors. Airbrush themes are more expensive but are highly rated.
BEMOUE/COLDR SPDMSOR DECAtS ~ Mot everybody wants to shout about what's
-"li" :ne hood, so here's how you remove the performance component logos from
' r = 2e of your car
TllfTS - ^ :£r the transparency of the windows to nearly opaque for added style
BMS - Brivf^ nams get you noticed but may get damaged during a race.
I - Rs-cokr vour- in-car d^s. Match the exterior paintwork to earn Respect,
i am OfTEimJIiliafT- &in respas wUh a top^ted In Car Entertainment tICE)
e aamm or |Bir hom - Gmec for has^r^ oihsrs online.
TMTk sch^T^s using a COT^betion of Base, Metallic and
": -^z^eaL-s 5 color scheme, take a note of ttie tX.Y} REF
- Choo^ tlie base color for tlie car ^ tfie price sfiown.
MnilLIC COLOR - Add a metallic sheen to the car for the pnca sfiown. Changing
:" ':e^s :.. cetsmnines how metallic' the finish looks.
PIASLESCENT ISOLQIS - A specialized finish that changes between two colors
zeoending on the viewing angle. Changing the intensity alters the dominant color.
WHEEL COLOR - Add that finishing touch by adjusting the color of your wheels to
^5::n the car. TIP: Re-coloring your car can be an expensive process. Win a few
"Ezes in a well-tuned car before spending extravagantly on the paintwork!
THE TUNING SHOP
For a quick way to tune your car,
choose Che Tuning Shop.
You may choose to modify Individual components, or select a Tuning Shop, which let=
you place a pre-selected range of selected parts on your vehicle. These packs also
make clear what class the car wilt be after modification, Pay attention to whether yc./
car will be near the bottom or top of a class.
Use the dynamometer to check out
the performance improvements.
The Dynahnometer visualizes the difference that your engine modifications make to the
car's performance. When you buy a car, check it out on the dynamometer make
modifications and test it again,
'-' i. modify power and handling you should really check the difference you are
:aking a test drive before you enter eny events, Be careful not to damage
i; all repairs nnnst be paid for
:' = ..' CAR SCHEME
:. :::rs or apply a visual scheme to you car If you want all your cars to have a
■ z::r stance , use this option.
7 Option to sell this car. Note you can have a maximum of 55 cars in your
.'fiso oie Main Career Menu.
Vertical bans show ^rmi respsct, checks
show completed chalfenges and the
honzontal bar shows overall game
'''S option to get an overview of your current respect status throughout Angel
::mpiete the game, you must get full respect from every crew and complete
Check to see the detail of how well you are
doing against each crew.
Here you find same detailed statistics about your career including respect history, cs
statistics and much more.
^^^^H ^^K^H ^
m^.. .• -js''''b.^^^i^ "-
This option allows you to review some
information about your crew membens.
Once you have made a bet with 3 crew
leader, yau'fl get calls from them.
5 St of contacts in your MOBILE PHONE by betting with rival leaders, then calf
ID take a challenge or set up a Pink Slip race. Each crew has its own three favorite
nges. all of which require specific cars. To gain 100% completion you will need to
"=-? 3!l the challenges. Check your progress in the Respect Status screen: as each
"r 5 completed, the X's below !;he relevant respect bar will turn into checks,
New cars are available from the
showroam, and used cars from
a dealer and |Unk yard.
-IfiSHlP - view all the cars currently available in the new and used market in
". Cars are categorized by their power [BHP) rating. Cars will either be branch
:: out in reasonable condition, or scrap. Newer cars will have better
i-ze initially and maintain greater value. As new cars come onto the market,
:~ notified by the dealer on MOBILE PHONE.
Create a Custom split screen game for two players using any of the cars, tracks and
routes in Angel City that have been unlocked in Arcade Mode.
SYSTEM LINK PLAY
Link up to B consoles together and create a CUSTOM game using any of the cars,
tracks and routes in Angel City.
Visit Xbox Live to experience the best of Angel City's street racing scene. Compete
for fun with online CUSTOM racing or take your CAREER Crew and car collection on:
the streets for the ultimate online experience,
You will need an Xbox L/i/e account to play JUICED online, JUICED uses Xbox Live fc
online matchmaking. You must use an existing or create a new Xbox Live account
before playing. Note that you must have high-speed internet service [cable or DSL) to
play Xbox /./Ve.
CREATING AN XBBX //I^f ACSQUNT
You can create a new Xbox Live Account in the Xbox Dashboard. When creating a ne«
Xbox Live Account, you will be asked to provide or select:
1 . Your billing region
2. Read and accept the Terms of Service.
3. Enter a gamertag (your user namel
4. Enter your Date of Birth
5. Enter your subscription code
For more details about Xbox Live, visit www.xboxcom
There are two additional Xbox Live specific options in the main menu.
• Appear Offline - Set to YES if you want to play online without your friends know;
• Voice Through Speakers - Set to YES to hear other players voice communicatio
through the speakers of the TV when you do not have a head set inserted.
XBOX UVf GAMES
Find and join a CUSTDM or CAREER game based upon the options you select. Select
SUBMIT when you have found a game that matches your selection, if a match cannot
be found, you can create a new game using your chosen criteria, -
: a 3t of active CUSTOM or CAREER games based upon the options you
r^s 3 new CUSTOM or CAREER game based upon the options you select. Note
=^" " join or create an Xbox Live Career game.
ine status of your Friends.
-^::5EE :^ me SCOREBOAROS displaying;
mniB RACKING ~ Your JUICED global ranking.
IP LAP TIMES - The best lap times for each track and route,
"1? SHDWOFF SCORES - The best Showoff scores for each track
P.Mi SLIPS - Wins, losses and accumulated cash winnings.
Sp out from Xbox Live and return to tfie JUICED main menu.
■■ LINE DPTIOHS
r differ depending on whetfier you cfioose Quick Match, Dptimatch
r&^^s on the Xbox Live menu. Whichever you choose, you can then
I^stom or Career races.
I*/ 5smes can be created using any of the cars, tracks and routes
i4rc-r I :y^ The configurable settings for CUSTOM games are:
.'*-E- creating an Arcade game, choose whether game access is public (anyone
ZcT ; n] or private [only invited friends can play],
■-E—e^ modified cars are allowed.
¥■= = soecific performance group requirement for the race
collision is allowed. Disable Collision if you are experiencing network I
XBOXi/Vf CAREER OPnONS
Xbox Live CAREER games use your offline CAREER Crew and car COLLECTION.
Note that you must have already created an offline Career before taking it online.
Also, before entering any Pink Slip challenges, be aware that any changes to your car
COLLECTION that occur whilst online will appear in your offline car COLLECTION.
The configurable settings for CAREER games are:
When creating a Career game, choose whether game access is public
(anyone can join) or private (only invited friends can play).
Race as Solo or take your CREW online and enter team-based races.
UPPER CAR CLASS
Limit the upper range of car classes (based on horse power) that can be entered
laWER CAR CLASS
Limit the lower range of car classes (based on horse pov\/er) that can beentered
CAR CRITERIA TYPE
_ ^it the criteria by which cars are limited in races: None, by Territory by Make or
^-5 criteria limiting the car entry: TERRITORY - Any, Japan, USA, Europe. MAKE -
-^, Honda, Toyota. Mitsubishi. Mazda, Nissan, Subaru, Ford, Fiat, Volkswagen,
-rjgeot. Renault, Vsuxhalt, Chevrolet, Fontiac, Dodge, Holden. MODEL - Any car
HMK SLIP EUENT
r"3b!B Pink Slip racing online, allowing you to win your opponent's car. Note that
; "■< slip racing online is only possible with two players (you and an opponent).
E: t^e Minimum Players setting should be 2.
:_- ranking is your position in the world relative to other players, and this is
irie -mined by the rating that you earn through playing online. The nunnber of races
:_ "ave entered is also shown. Your rating is based on your win points, which are
:"::ortional to the quality of the opposition you choose; for exannple, if you beat
"^eone with a much higher rating, you may score up to ten points. !f you lose,
:-z" points equal to the winner's are deducted from your rating. Entering a race
" more players increases the potential number of points you can win. Beating 5
:f :Die will increase your rating by 5 times as much as beating 1 person. Beware
":.^ever as losing to 5 people means 5 times as many points lost!
LiNIQUE ONLINE POSSIBILITIES
-_.CED sets itself apart thanks to the unique possibility to influence the giahai
■erord from a single player game! That's right, even when you are in a single-player
:e~5 it is possible to set record lap times on-line! Just get connected before
: E_. ng. then enter your single player game to challenge the world records as you
ii-snce your career! Your online friends will also be able to contact you with
'. rations to race.
Juice Camei Ltd.
Juice Semes Thanks:
Juice Games Spisdal Ifianks:
To all our families for their suppurt
In Memorv flf;
Paulo 'RACERXaK' Jenkins
"Never to be forgo teen'
Director, Project Management, Europe:
Executive Vice Presiient Worldwide
L««d World Artist:
Vice Presideat Product Develapment:
Philip Holt -
Senior Vice President of Busioess
Lead Vchide Artist;
Assistant Submissions Enordinatdr:
Rod Edwards ..^|^
Paul Doian '^^ .
-*ai8ill : Siman Deal
User Interface Artists:
ryO Blobal Marketing
Senior Vice President,
Eevin Clark ^gswn*-^ ' ' "'
Seu Cienton "" '^^^^gm
Glolial Brand Manager:
Assistant Slolral Brand Manager:
J y lien Socquet-Clerc
Seniar Project Manager, ArtJ
DTP Dp orator (JDOl
Director of LocaNzatioD:
Product Managers, USA:
Associate PR Manager, USA;
Marketing Director, UK:
Product Marketing Manager,
UK & ENport:
Marketing EKOcutiue, UK £ EMpcrt:
PR Manager, UK a Ixport:
Online Marketing, UK:
EKport Sales Manager, UK:
Marketing Qireetar, Germany:
Head of Product Management, Germai
AsBistant Product Manager, Eermenvi
Head of PR, Sermanif:
PR Manager, Germany:
Jo Chen Langenhatih
Tm 'Big Daddv T Flanagan
Stoen 'Hukio' Fretich
MIcheie 'Machi' Hunt
Chase 'i: was an accident' Jemz
MJchsel 'The Show' Lee"
Sam 'Grits N Gravy' Martin
le Fanbome' Sergia Mimikos
Hugh 'Hughbacca' MitchEll
Marcus 'KIMIRION' Morgan
■^A/esley 'llps!;er' Morris
Chris Wallricter' DJander
Josepi-i 'J J' Pearson
Greg Tne HammEr PlaU
Matt 'a dofif Rappaport
Brigido 'B-Rod' Rodriguez:
Mayra 'Bog' Sarpa
Jeff "JTek' Srisasihapat
Edwin 'Fast Eddie' Stalter
Eric 'ShamnV Watson
Za chary Wadgeworth
Savid ISchuleMEistEr' Wilson
First Party Supervtaor:
First Parti Specialists:
MBsterins lab Technician a:
Database Applicatidns Engineer;
EamB Eiraliiatian Team:
Benfielil Sports InternattDnal
Babel Media Ltd
David Laws on
Babel QA teant:
Log I a Zamunar
BoBpg Ilesign hy Bah B. Bam Ltd.
AndrEW Bamabaa and Paul Arnold
Dave Soilivan end Greg Hill
Vehicie engine sDunds reccrdecf at MIRA
racecourse. IMuneslxui, UK, Jan "05 by
Grsg Hill. Dave SuJjivan and Paul Arnold
Pml praductiun £ editing:
Dsve SulNvart and Greg Hili
Additional engine sounds:
Licensed iVonn Sound ^^ave Concepts
For kindhr letting us racard tlieir cars
James S live seer - MitsLtbishi PO
BtevB Silvester - Toyota Supra
Simon Baldwin - Mitsubishi FTD
Harry Baldwin - Ma^da MX-5
Arsdrew Hughes - Renault Clio
Barry Bcarisbrick - Rat Punto HGT
Ian Allen - Ford Focus ST170
Jason Foxiey ■ Ford Focus ST17D
Ban Higgins - VW BEEtie 1 .BT
Richard O'Dnnovan - VW Beetle 1 .BT
Brian Towlsnn - MitstibishJ BODzx
Graham Mulvihull - Mazda RX-?
Freddy Kar^va - Mszda RX-7
Cofnerstone Pro mo lion
Sessing Music Sepuicta
CGI Intfo - Plastic WaH Pty Ltd
Mntian Capture Actor;
"JacKy" Wt^i He
Animation & Itsliting:
n^atinn Capture Actgf:
Mtchaal Huglies .
TflKture Artist & Uihlmg:
Motion Capturs £ Ugjiting:
Prodiicer £ Prodiiction fl^aitagement:
ti a nli i i. Preifffcer S Business Affairs:
I narim%i and design
CoacEiwDrk repair advisor
Me. Jeffs of Jeffs and Lee
Bmk Video. RAD Gafne Toais, Inc.
Steering Wheel Supjinrt
tapment SooSs and rElated
' ilogv pfovicfed undsr iicensa frDm
Thfr i:u\s, iheir pErtci'-mance and
ai:ern^arket nic-diHcatlQns mav differ in
certain cases trurn cheir real-lite
CGunterparts. Noc ali afEermarket.
modtfiCetmnE are availsblE for all models
dsptcced -n it\iB gsme
Chs'jrotet, Pontiac, Carnara, Z28.
Corvette, Z06, Firebird, all refaied
Emblems, and the related venicle bodv
designs are General Motors Trademarks
used under license to THQ Inc.
Vauxhall, Corsa, Emblems and vehicle
model bodv designs are Vaujtfiall Motors
Limited Trademarks used under license
to THQ Inc.
.HtrEFH 'iJ-:-'-^-- -^
Dodge Is a trademar'i of
DaimierChrysfer Corporation. Dodge
Charger, Dndgs Neon, Dodge 3RT4,
Dodge Viper GTS and their tx'sde dreas
are used under license by THQ Inc.
© DaimlerChrysier CnrporaElon 20D5
Ford D^ai and nameplates are
reQiF,tEred v'-ademarks owned and
licensed by Ford Woior Company.
This product is licensed by Holden Ltd
A.C.M. OOB aaS 233 and/or affiliate
corpuratinn,. All trademarks, copyrights-
and designs used with permission,
(ci & ™ 20D5 Hoiden Ltd.
Designed, manufactured, and distributed
by/for THQ Inc Honda©, thE "H' logof.!),
Acura®. stylized "A' Iqgo'S', CiviC<B>.
saOOO™, CRX'^^, integraTyps R®.
PreluGee. VT^", hSYM. RSX@,
incegraipj, Type-S™, Type R''". and ttie
distincti^/e dessgn elements of Honda
and Acura vehicles are ti'ademarks and
fftetiactijal property of Honda Motor
Co.. Ltd.. used undar license from
fiirfSitsn Honda Motor Co., Inc, in the
U S. and Honda Mater Co., Ltd. in other
s s m g ^ Offkia! Htmda licensed
f fr^i-r £i TiGtes rss£rved.
All manufacturers, cars,, car parts,
piames. brands and associated imagery
f-jaturerf m this g^me are intEliBctui!
properi;y rights i secluding trademai'i<:s
and,.''of" copyrighted materials ol Fiat
Ajjl-fj S.p.A Af; Rights Reser^^ed.
Mazda, MX-5„ nX-7, RX-G names,
emblems and body designs are
trademarks and/or other intellectual
properties of Ma^da Motor CorporsEiGf^
gnd are used wsth permission.
ft/litsutfjshi Eclipse, FTO. GTO, 30DDGT,
Lancer EVDLUTIDIM names, emblems
and body designs are trademarks and-'or
intellectual property rights of
MiTSUBlSH! MOTORS CDRPOHATIDN
and used under license by THQ Inc
NISSAN and the nsnss, logos, ma--
and designs of the NISSAN produt-:.=
are trade marks and'or NISSAN f^L '
Co.. LTD and used under license t:.
PEDGEOT trademarks and vBhi[.:le are
reproduced under licence from
Names, emblems and body designs of
Fuji Heavy Industries Ltd. are used ^
under license to THQ Inc.
Toyota, MR., CDRDLLA, CELiCA ar|
SUPRA and associated symbols,
embsems and designs are sntellecti
property of Toyota Mator Corpors-sa,!
and are used ™th permission.
irade marks, design patents and
copyrights are used with permnssmn di
the owner VOLKSWAGEN AG.
Part Maoubcturars _„^_^_^
BRIDGE5TDNE and POTENZA nam^::
emblems and ■(A'heel designs sre
trade miai'ks and.^or other intellectual
properties of Bridge stone Corporation
and usea under license to THQ Inc.
OZ Racing is a trodemark and is used
with permission from D.Z. S.p.A
Renault DfficiaS Licensed Products ate
vehicle models and trademarks
protected by legislation on trademar^^ '
Used with permission from Renauh
^- --« STYLIZED M LOGO
vTSOernerks of Mntnrnia
i iT-dsr license
I E^.isson Mobile
s AB All RightE
I3r.=— Qifpcration All Rights
: -.z vodsfone iogci arn
'.'--= ,cc3fone Granp.
J FEB. ees -WE SIT THE BEAT"
I ", Z:v:h, and Bfuce
\'r- \'~^\B Written by T.K.
= r.^ 'A- NJugsnf; Pu Wished
■ '-".-sc ft ?,^ I ]/ Break North
" ■ - :r^ Writer f AS CAP]
T:.ordsd by DaVE
TiLlake Audio, Los
. . acrb Powar at
_ :j:r:-nsra. LLC
= -^-lanrneni:, LLC
. ^■-■361 Music
Q. MLUEY "THE STREETS"
":7t- i;ze- Vocals by
■^^ : dul:';s Music /
.1- i Canada by Gavid
, - •: --L^ards. Under
z -.- Tnnvs Rscc-rds.
■ ^^fcum ■Return to V"
9 MIS IT FEfL"
t Hii\m5[\ and Oi^'jer Hicks,
■-= Koreans, Produced by
i The KoresniS,
- "eccrds Ltd
..,.:■ wlusic Ltd/BMG
KZIB1T FEAI. KRONDON "KLACK"
Produced by OJ Khalib
Performed by Xzibit
Coyftesy of Co*umb(a Records by
arraogement wich Sony BMG Music
[Richard Tufa, Alvin Joiner)
€> WARNER^TAMERUME PUBUSHIMG
CORP. LBMI5. HENNESV FOR EVERYOf^E
[BMIl & CAREERS-BMG MUSIC
PUBLISHING iNC. EBMI] D/b/D Straight
From the Shoulders Music
ALL RIGHTS RESFRVEO. USEO EV
WaROSWDRTH "RIBRT lUDUV"
(V. Johnson, L Durrelll
Publishing: SelmaCarverKim and
Khadijah OMS] / Almetta Dretv (ASCAPJ
Produced by: Ayatollah
Administered by The Royalty Network,
Haiftooch Records, LLC
From tbe album "Mirror Music"
IV ON THE RAPID "TUf NEIAI HEALTH flOCr
Produced by David Andrew Sitek
© 20D4 Stun^eed Music (ASCAPl
€' & ® 2D04 Touch and Go Records, Inc.
mm "tm in"
Written by Guru and Solar
Produced by Solar, co-produced by Guru
for Guru Productions Inc.
Published by 7 Grand Music/BMl
Recorded and engineered by Matt
Ma ran of Knockout Studlas NY
Mixed by Solar Guitar by Dave Scott
MOVING UNITS "BETWEfH US AND
LJohan Boegfi, Chris Hath weil,
Performed by Moving Units
Courtesy of Palm Pictures Specsai
By Arrangement witb Big Sounds
e 2DQ5 Palm Songs lASCAPl, 1 1 B over
73 Publiafiing lASCAPf administered in
the USA and Canada by Fair wood Music
USA (ASCAPl, Palm Pictures Publishing
IBMI3. Community Leadara Music [BMIl,
Emperor Penguins An Pink Biinmes
Music (BMIl administered in the USA
and Canada by FairweBt Music fBMiL
Af] nights administered thraughout the
rest of the woHd by Fail-wood Music
Ltd. [PRSJ All Fairwood and Fairwes^
adminisCration rights are by
arrangement with Blue Mountain Music
THE EHIES "WHAT YDU DESERUE"
Pcrformec by the Ejiies
CQurtesy of Vfrgsn Records
Under License from EMI Film S.
By Dennis Wolfe, Scott Stevens, David
Walsb and Fred Herrera
© SDD4 EMI APRfL MUSIC INC.. MATT
SERLETIC PUBLISHI^iG DESIGNEE, I'M
SC RCNERV SONGS. RADIOV^/HORE
MUSIC. GENERAL MARM.ALADE MUSIC
and CUSTER STILL HAD IT COMING
AiJ Prghl5 controlled and administered by
EMf APRIL MUSIC INC. lASCAPI
All rights Reserved, International
Copyright Secured Ussd by Permission.
EVERY MOW A PICTURE "SJBNS Of UfE'
Licensed brr Every Move A Picture
Words by Srent Messenger. Music by
From Ehe EP "Signs of Life'
iEMON JELIf 'W AKA GOME DDWfll BN ME"
Licensed courtesy of XL Recordings
Written by Fred Deakin, Nicke Fran glen,
Chris Gosa and "Hm Harrington
Sony/ATV Songs LLC iSMiJ
o/b/0 Sony/AT^' Music Publishing
'■" Pelan Music Pubiisbing
'■' Bug Music 1
This song contains a sample of "Blue
Garden", writers and pubiisbers are
desigrtatEd with a '".
PerFornied by Kesabian
By 5firg=o Pi^iomo and Cbristapher
® and © a 004 BMG UK S Ireland
By arrangement witb Sony BMG Music
© 2D04 EMI Music Pubfishing LTO.
All rights in U.S. and Canada controlled
and administered by EMf .' Blackwood
Music rnc fBMfl
AH rights r-e served. IrfLBrnaticnei
copyright secured. Usee by
BEANS "DOWN BY lAW
Produced by Beans
Written by R. Stewart [Warp Musi
® and # 2.m4 Warp Records limited
in tha US and Canada cnnirolJed and
administered by Fcrey Music iSESAC]
Ail rights reserved. Internationai
copyright secured Used by Permission.
Taken from tbe album "Sbocfc City
Licensed courtesy of Wsrp Records
"mm YDU tr
Words and Music by Johnny L
Pertorrned by Jonny L
® 1992 Tuchwaod Records
LicensEd courtesy of The Echo LebKl Ltd,
© 1 992 EMI Virgin Music Ltd . London
"SACK TEl BASICS"
Words and Music by Jenna Gibbons..
Simon Marlin and Man Reich
PfirfDrmed by Shapesh iters
CourtEsy ai EMI Records
Under license fronn EMI Fitm £
© 20G5 EMI Music Pub [inning Ltd.,
London WC2H QQV, Sony/ATV Music
Ptiblistlfng and Copyright GontrDl
Contains a sample af 'Pick Up Tha Piecas"
Written ty Barry Ashworth. Jason
O'Brvan, Roger BalL IVIalcolm Duncan,
Alan Gorrie, Robbie Mcintosh, Owen
Mcintyre end Hamish Stuart
Performed by Dub Pistols
<B SD03 Distinctive Records
© 3001 BMG Songs Inc, tASCAP) o^b/o
BMG Music Publishing Ltd. and
Deconstruclion Songs Ltd., Joe's Songs,
inc. [ASCAPl. Bug Music Ltd. (PRS) and
Average Music [ASCAP) administered
by Bug. Faiwood Music USA (ASCAFi,
Fairwfist Music USA (BMIJ i Out side the
USA and Canada: Fairwood Music (P9S11
"6 SPACE (NENT iEVar
Contains a sample of "Tlia NeJit Level"
Written by I, Walker, Erick Brooks,
Josepfi L. Kirklend. James Robinson and
PeriQrmed t>v iLS
© 2DD3 Marine Parade Music Ltd.
Cj 2QQ3 Wamer-Tamerlane Publishing
Corp. (8MI3, J,V..H. Music (BMll, Liquid
Music fBMI}, EMI Blackwood, Music inc.
Empire International Music Inc, Dusty
Fingers Music. All rights, a'b/o itself.
J.V.H, Music and Liquid Music Admin,
t]y Warner TamerlanE Publishing Corp,
All ngbts 1or Empire International Music
Inc. and Dusty Fingers Music controlled
and administered by EMi Blackwood
JVflusic Inc, [BMil
"MADE IN Z MINUTES*
Written and produced by G. Bowden, J,
Low Bnd P. Gregory
Vocals performed by X Low, P. Gregory
and P, Low
Licensed courtesy of Public Demand
Published by All Boys Music
Written by Mike Truman
Orciiestrel parts arranged and scored
by S. Puttnam
Performed by Hybrid
® 1999 Dietinctiva Records
© 1999 Sony/ATV Songs LLC [BMt)
Written and produced by
WarrenWi stem all
Performed by Way Out West
© 20D4 Distinciiitfe Records
O aDD4 WarrenWistarnoff (PRS)
WriT,ten by J, Smitti, S. Davies and
T, Hugh Jones
Performed by Stereo 8
Licensed from Finger Lickin* Records Ltd.
Written by Lee Coombs and Christian
Performed by Lee Coombs and Christian J
Licensed Irom Finger Umn ileco'^ds Ltd
© 2004 Reverb f'^lusic Ltd. All rights
administered in the United States and
Canada by Songs of Universai, inc, [BMIJ
"ALRIGHT All NIBHr
Written by Lee Coombs and Marvin
Performed by Lee Coombs' and Dyian
Licensed from Finger Lickin' Records Ltd.
© aDQ'3 Reverb Music Ltd, All rights
administered in the United States and
a by Bongs of Uni versa L Inc. [BMD
Written and producEd by Simon B. Slater
Performed by Gat D^cor
Licensed by SBS Productions
Published by SBS MUSIC
"filflDY STEAPY ED"
Wnttfin by Paul Oakanlold and Andrew
Perfornied by Dekanfold
Courtesy of Maverick Recording
Company by arrangement with Warner
© 2002 Maverick Recording Company
© 2002 Bongs of Windswept Pacific
[BMIJ o/b/0 Mute Song Ltd, Atl rights
administered by Windswept, Universal
Music Publishing Ltd. All rights
administered in the United States and
Canada by Universal - PolyGram Int.
Publ,. Inc. [ASCAP)
ALL RIGHTS RESERVED
INTERNATIONAL COPYRIGHT SECURED,.
USED BY PERMlSSl0^f,
© £005 THQ Inc All manufacturers,
cars, names, brands and associated
imagery leatured in this game are
trademarks and/or copyrighted
materials Gf.their respective owners ^
rights reserved. Uses Bink Video.
Copyright © 19972004 by RAO Gs'ns
Tools, fnc- This product contains
software technology licensed from
GameSpy Industries, inc. © 1 99S-20D3
GameSpy Industries, inc. All rights
reserved, Dolby and the douhle-D
symbol are registared trademarks of
Dolby Laboratories, Deuefoped by Juice
Games Ltd. Juice Games and its logo
are trademarks of Juice Games Lto ^
rights reservad. Juiced and its
respactive logos and THQ and its
respective logos are trademarks anttor
registered trademari;s of THG Inc. AH
rights reserved. All other trademarks,
logos and copynghts are property of
their respective owners.
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